Dungeon Master Help Database #31

Parent #15Owner #10Flags read, writeSource MurpgCore-0.4/MurpgCore-0.4.db

0 verbs · 31 properties · 0 children

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Properties

PropertyDefinerFlagsOwnerValue
A10020#31rw#10
list of 6{"#", "", "Syntax: #<number>", "", "Prints the name of the object specified by <number> to the screen.", "Saves you the trouble of eval'ing (e.g. eval #4.name)."}
A10021#31rw#10
list of 6{"ADDPROP", "", "Syntax: addprop #<number>.<propname>", "", "Adds property <propname> to object #<number> with a value of zero.", "Use eval to set the initial value of the property."}
A10022#31rw#10
list of 7{"CHECKPOINT", "", "Syntax: checkpoint", "", "Calls the builtin function dump_database(), which writes out", "the database to disk. The checkpoint command also makes an entry", "in the system log."}
A10024#31rw#10
list of 13{"DM", "", "Syntax: dm <message>", "", "Sends a message to all Dungeon Masters. Color can be used.", "", "Can be toggled with the CHANNEL command. If you send a", "message to this channel while it is toggled off, the", "channel will be turned on and your message sent.", "", "For global messages, use 'MSG all <...>'.", "", "See Also: CHANNEL, COLOR, MSG, SILENT"}
A10025#31rw#10{"TIME", "", "Syntax: time", "", "Displays current machine time."}
A10068#31rw#10{"CREATE", "", "Syntax: create <new object name> from <parent object>", "", "Creates a new object from a fertile object (class)."}
A10070#31rw#10
list of 7{"FORKED", "", "Syntax: forked", "", "Displays a list of all tasks currently queued for execution.", "Listed for each task is the task ID, owner, execution time,", "verb name and line number, and the object the verb is defined on."}
A10074#31rw#10
list of 10{"DUNGEON MASTER : MSG_ALL (THIS NONE THIS)", "", "Usage: <dungeon master>:msg_all(STR argstr)", "", "Called by the command line function MSG when the argument", "all (or global) is sent by a Dungeon Master.", "", "Sends the message to every connected player.", "", "See Also: MSG"}
A10075#31rw#10
list of 10{"SHOWLOG", "", "Syntax: showlog", " showlog <log name>", "", "With no arguments, displays a list of available logs. When a", "log name is specified, the contents of that log are displayed", "with time stamps and color-coded flags.", "", "See Also: TAILLOG"}
A10077#31rw#10
list of 9{"SHUTDOWN", "", "Syntax: shutdown <delay> [reason]", "", "Shutsdown the server after the specified delay in minutes.", "An optional text message can also be used. This message will", "be displayed to every connected player. The delay time and", "message are sent to the builtin $shutdown which manages the", "actual shutdown procedure."}
A10081#31rw#10
list of 11{"TAILLOG", "", "Syntax: taillog", " taillog <log name> [number of lines]", "", "With no arguments, displays a list of available logs. When a", "log name is specified, the last 25 lines of that log will be", "displayed by default. Optionally, the number of lines to", "display can be specified on the command line.", "", "See Also: SHOWLOG"}
A10098#31rw#10
list of 13{"DUNGEON MASTER : FORCE_CHANNEL (THIS NONE THIS)", "", "Usage: <DM>:force_channel(STR channel)", "", "Called by the command line function CHANNEL when given", "the 'force' argument and the name of a channel. Only", "usable by Dungeon Masters.", "", "Turns on the target channel for every connected player", "who is capable of listening to it. This is useful for", "making announcements.", "", "See Also: CHANNELS"}
A10125#31rw#10
list of 17{"MISSING", "", "Syntax: missing", "", "Displays a list of approximately all functions that", "do not currently have help files associated with them.", "Note that this is a very rough list. Functions with", "more than one name will show up as having no help", "file. Some objects (namely #0) are not searched for", "functions with missing help files.", "", "It's in your best interest to verify that a function", "really doesn't have a help file before you go and", "write one.", "", "This command is available only to Dungeon Masters. At", "some point it will be formatted and made more useful."}
A10135#31rw#10
list of 9{"MKCORE", "", "Syntax: mkcore", "", "Recycles all non-core objects and clears all log files", "in order to pare down the database into a usable core.", "", "Relies on confirmation dialog, password, and $safety_lock", "to prevent accidental corification of a database."}
A10139#31rw#10
list of 6{"HOME", "", "Syntax: home", "", "Shortcut verb for Dungeon Masters to return themselves", "to the room designated in their .home property."}
A10151#31rw#10{"RESET", "", "Usage: reset here", "", "Quick way for DMs doing combat testing to reset a room's", "combatants."}
index#15rw#10
list of 16{{"#", "A10020"}, {"addprop", "A10021"}, {"checkpoint", "A10022"}, {"dm", "A10024"}, {"time", "A10025"}, {"create", "A10068"}, {"forked", "A10070"}, {"msg_all", "A10074"}, {"showlog", "A10075"}, {"shutdown", "A10077"}, {"taillog", "A10081"}, {"force_channel", "A10098"}, {"missing", "A10125"}, {"mkcore", "A10135"}, {"home", "A10139"}, {"reset", "A10151"}}
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core#1rw#101
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Ancestors (nearest first): #15 Help DB Class#1 Root Class

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