heartnet #330
Aliases: heartnet
1 verbs · 49 properties · 0 children
Verbs
| Verb | Spec | Flags | Definer | Lines |
|---|---|---|---|---|
announce | this none this | rxd | #330 | 1 |
Properties
| Property | Definer | Flags | Owner | Value |
|---|---|---|---|---|
subscribers | #118 | rc | #361 | {#361} |
identifier | #118 | rc | #361 | "{heartnet}" |
color | #118 | rc | #361 | "~1b[31m" |
use_real_name | #118 | rc | #361 | <clear> |
verbatim_color | #118 | rc | #361 | "~1b[1m" |
history | #118 | rc | #361 | list of 50{{"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337754949}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337753989}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337753659}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337752699}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337752369}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337750179}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337749849}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337749519}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337748859}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337748229}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from Heart Of God (#150):service_queue, line 18~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):heartbeat (this == hunched monster (#211)), line 15~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):heartbeat (this == hunched monster (#211)), line 31~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic creature (#107):heartbeat (this == hunched monster (#211)), line 12~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic actor (#92):jumpstart (this == hunched monster (#211)), line 9~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):suggest_next_action (this == hunched monster (#211)), line 1~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):suggest_next_action (this == hunched monster (#211)), line 11~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m if (this.hoard_in_nest && this:encumbrance() < 0 && valid(this.nest))~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mgeneric monster (#142):_wander (this == hunched monster (#211)), line 5: Property not found~1b[0m", 1337748127}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from Heart Of God (#150):service_queue, line 18~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):heartbeat (this == hunched monster (#211)), line 15~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):heartbeat (this == hunched monster (#211)), line 31~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic creature (#107):heartbeat (this == hunched monster (#211)), line 12~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic actor (#92):jumpstart (this == hunched monster (#211)), line 9~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):suggest_next_action (this == hunched monster (#211)), line 1~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):suggest_next_action (this == hunched monster (#211)), line 11~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m if ($drugs.attentive:doses_for(this))~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mgeneric monster (#142):_wander (this == hunched monster (#211)), line 4: Property not found~1b[0m", 1337748097}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from Heart Of God (#150):service_queue, line 18~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):heartbeat (this == hunched monster (#211)), line 15~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):heartbeat (this == hunched monster (#211)), line 31~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic creature (#107):heartbeat (this == hunched monster (#211)), line 12~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic actor (#92):jumpstart (this == hunched monster (#211)), line 9~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):suggest_next_action (this == hunched monster (#211)), line 1~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):suggest_next_action (this == hunched monster (#211)), line 3~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m tactics = `this.tactics ! E_PROPNF => $tactics.default';~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mgeneric NPC (#106):_fight (this == hunched monster (#211)), line 39: Property not found~1b[0m", 1337748067}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from Heart Of God (#150):service_queue, line 18~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):heartbeat (this == hunched monster (#211)), line 15~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):heartbeat (this == hunched monster (#211)), line 31~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic creature (#107):heartbeat (this == hunched monster (#211)), line 12~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic actor (#92):jumpstart (this == hunched monster (#211)), line 9~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic monster (#142):suggest_next_action (this == hunched monster (#211)), line 1~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m... called from generic NPC (#106):suggest_next_action (this == hunched monster (#211)), line 3~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1m tactics = `this.tactics ! E_PROPNF => $tactics.default';~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mgeneric NPC (#106):_fight (this == hunched monster (#211)), line 39: Property not found~1b[0m", 1337748037}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337744086}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337743756}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337742496}, {"~1b[31m{heartnet}~1b[0m~1b[0m ~1b[1mSkipping a beat. Of 1 active queues, 2 are still running. (100.0%)~1b[0m", 1337742166}} |
speech_color | #118 | rc | #361 | <clear> |
scrambling | #118 | rc | #361 | <clear> |
prog_color | #118 | rc | #361 | <clear> |
wiz_color | #118 | rc | #361 | <clear> |
builder_color | #118 | rc | #361 | <clear> |
announce_joins | #118 | rc | #361 | <clear> |
history_size | #118 | rc | #361 | <clear> |
commands | #118 | rc | #361 | <clear> |
no_admin_talk | #118 | rc | #361 | <clear> |
warehouse | #68 | r | #29 | <clear> |
help_msg | #68 | rc | #361 | <clear> |
feature_verbs | #68 | r | #29 | {} |
feature_ok | #68 | r | #29 | <clear> |
handed | #5 | rc | #361 | <clear> |
wield_msg | #5 | rc | #361 | <clear> |
unwield_msg | #5 | rc | #361 | <clear> |
size | #5 | rc | #361 | <clear> |
look_place_msg | #5 | rc | #361 | <clear> |
value | #5 | rc | #361 | <clear> |
get_msg | #5 | rc | #361 | <clear> |
drop_msg | #5 | rc | #361 | <clear> |
get_fail_msg | #5 | rc | #361 | <clear> |
junk_ok | #5 | rc | #361 | <clear> |
floats | #5 | rc | #361 | <clear> |
long_name_msg | #5 | rc | #361 | <clear> |
article | #5 | rc | #361 | <clear> |
setup_list | #5 | rc | #361 | <clear> |
health | #5 | rc | #361 | <clear> |
health_max | #5 | rc | #361 | <clear> |
min_skill | #5 | rc | #361 | <clear> |
skill | #5 | rc | #361 | <clear> |
recipe_for | #5 | rc | #361 | <clear> |
carried_msg | #5 | rc | #361 | <clear> |
aliases | #1 | rc | #361 | {"heartnet"} |
description | #1 | rc | #361 | <clear> |
object_size | #1 | r | #29 | {8279, 1298434234} |
hidden_verbs | #1 | rc | #361 | <clear> |
phelp_msg | #1 | rc | #361 | <clear> |
weight | #1 | rc | #361 | <clear> |
owner_verbs | #1 | rc | #361 | <clear> |
plural_name | #1 | rc | #361 | <clear> |
client_image | #1 | rc | #361 | <clear> |
listening | #1 | rc | #361 | <clear> |
Ancestry
Ancestors (nearest first): #118 Generic Broadcast Object → #68 Generic Feature Object → #5 generic thing → #1 root
Children: none
Call graph
Source
announce
Referenced by
none
Source
1pass(@args);